If you haven’t hopped back into ARC Raiders lately, you’re genuinely missing something special. Ever since the latest update hit, I’ve been glued to my screen. The missions feel sharper, the fights more intense, and the new gear actually changes how you play. Embark Studios really pushed the game forward this time—feels almost like a fresh release rather than just a patch. I grabbed the Farmer Backpack early on, and it’s been a game-changer for my runs, especially when I’m hauling back big loot hauls without having to ditch valuable items. If you’re grinding resources in sketchy areas like Stella Montis, you’ll see how much easier things get. Honestly, if you want to make the most of your sessions, having enough
ARC Raiders Coins to gear up fast is a smart move.
Why the Farmer Backpack Stands Out
This thing isn’t just about extra carry space—it feels tailor-made for long runs. The weathered ropes and earthy look fit the whole wasteland vibe, but what sold me is how it changes my approach to scavenging. I used to run the Basic Hiker or Server Slammer, but neither comes close to how much the Farmer lets you stash. Some players say it improves gathering speed or bumps sell prices on certain mats; I haven’t done the math, but my haul profits are noticeably better. I’ve been pairing it with a Venator SMG for North Line runs since the update, and that combo hits the sweet spot for quick, lucrative expeditions.
Patch 1.4.0 – Small Label, Big Impact
Despite being called “small,” patch 1.4.0 made a lot of those nagging problems vanish. Remember that gun quick-swap exploit in PvP? Gone. Same for the locked room glitch—try it now and the game literally mocks you before killing you. The lighting fixes, cleaner menu textures, less desync, and smoother movement have made fights feel fair again. No more falling to your death because some clown keeps bunny-hopping into you near a ledge. The entire thing just feels tighter, letting skill actually decide outcomes instead of random physics or bugs.
Trial System Tweaks That Hook You In
The Trials rotation finally feels deliberate instead of random noise. This week it’s Hornets and Probes all over the place, with Bastion kills giving huge points—2,250 apiece—making them prime targets. I’ve been sneaking around to pick off Probes for 667 points each, and it’s weirdly addictive chasing those leaderboard spots before reset. The rewards finally feel worth it too: unique skins, blueprints, the sort of stuff you actually want in your loadout instead of filler junk.
If the grind feels heavy or time’s just not on your side, there’s no shame in speeding up your progress. I’ve grabbed currency and gear through
cheap ARC Raiders Coins when I needed a quick boost, and it’s saved me hours. Once you’re set up, the extractions feel slick, the gunfights flow better, and you get back to what makes this game great—those tense, high-stakes raids that keep you coming back.